Composer and Sound Designer Andrew Oudot produces epic orchestral scores perfect for films, animation, and games. Exceptional tracks for dramatizations of battles, chases, chaos, emotional breakdown and more! His adrenalin-pumping, dramatic music has its darker elements. Andrew produced the game music for “Storm over Europe – Operation Barbarossa” and is at work on the Cyberpunk animation film “Exaella.” He works across several genres, producing cutting edge Classical, Ambient, and Experimental music.
Aggressive full symphony orchestra composition in classical genre great for massive, traumatic encounter, major confrontations, action adventure, extreme sports, fast chase scenes, dueling armies and big combat scenes. TV or Film score, credits, trailer, underscore, endurance & marathon races. Instrumental, Classical, Classical
Scary full orchestral music! Moves mysteriously and builds slowly. At 1:12 minutes it picks up with intense drumming. Armies on the move in a forest, ominous, doomed feeling. Sadness, tragedy, hopelessness sets in, but you can't stop! Swords clashing, trudging onwards to death. Action films, games. Instrumental, Action, Impending Pending Music
Back into the evil forest! Full outsize orchestral horror! Intense chase, terror, beast or killing machine? Your worst nightmare! In Bang and Clear, the bodies are piling up and you're next! Psychological terror or spying, silent warfare, intense wars, battles or Games Music, Cyber Terror, death, Instrumental, Action, Impending Pending Music
Orchestral bone-chilling madness, ominous far-off voices. Frozen in your tracks! Industrial killing machine not far behind. Six minutes of terror to feed the menace in any Pulp Fiction or Freddy Film. Intense, slow build-up Game Music. Insane asylum or snake pit! Instrumental, Action, Impending Pending Music