Based in Australia, Rejenorst has provided voice acting, sound effects, editing, and audio project management services to numerous clients around the world. His credits include Taleworlds in Turkey (Mount&Blade, Warband), Infinite-Interactive in Australia (Warlords Battlecry 3), Strategy-First in Canada, Flying Squirrel Entertainment in the Netherlands, and the website Hotels in Germany. Rejenorst brings us a unique collection of Sound Effects that are suitable for Film, TV, Video Game, and Multimedia projects.
26 Ceramic tile and crockery braking sounds with some bounce and shard drop sounds. Recorded in 48,000 Stereo 24 bit with proximity. Intended as gaming sounds. Impact, Concrete
13 Glass braking sounds, 1 small glass plate, 1 glass bottle and several small shards shattering or bouncing. Sounds are recorded in 48,000 24bit Stereo. Sounds are normalized and compressed and where recorded up close for proximity effect. They were recorded for use in PC games. Impact, Glass breaking
76 sounds that include small to medium wood pieces being dropped or hit with either hammer, axe or mallet as well as some furniture destruction. Wood types range from thick furniture wood to balsa wood. Recorded in 48,000 Stereo 24 bit. Impact, Wood breaking