Based in Australia, Kyle Evans is sound editor and recordist whose work encompasses short and feature films, radio plays, live events, and other audio and visual mediums. This also includes three years as head of Production Media at convention, and most recently he was sound designer on six episodes of the fantasy/adventure series "Tales From The Table," which aired on The Escapist. Kyle also worked on the feature film "From Parts Unknown," the radio play series "Bacon Quest" and "Auditorium," and the short films "The House of Usher" and "Don't Ya Wanna Dance?"
A large group of birds (specifically pigeons) take flight and fly off into the distance. Lots of ruckus and awesome wing noise. Recorded at the Collingwood Children's Farm in Australia. (Mono - 48kHz / 24 bit), Birds, Pigeons
Latch and door noises associated with opening and closing a metal locker door. Useful for any kind of metal Foley, including robot and machine sounds. (Mono – 48kHz / 24bit), Impact, Clanging
Solid whomping metal hits with a nice amount of impact and bass. Good for robot steps. Source is kicking a large locker. (Mono – 48kHz / 24bit), Impact, Clanking
4 variations of a glass bottle smashing onto a concrete surface. A mix of wine, beer and juice bottles were used. Recorded using a spaced pair of NT5 cardioid microphones. Also have other types of glass effects available from the same session. (Stereo - 48kHz / 24bit), Action,
Whirring of a bathroom fan. Nicely powerful sounding and appears bigger than it really is. Includes power up and power down whirs. (Stereo – 96kHz / 24bit), Household,
Tension noises of rubber stretching and groaning. Created using contact mics on a length of rubber tubing. (Stereo - 48kHz / 24bit), Foley, Rubberbands
A variety of strong to soft rubber twangs. Created using contact mics on a length of rubber tubing that was pulled and snapped back. (Stereo - 48kHz / 24bit), Foley, Rubberbands
The actual sound source is a metal ruler thrumming against a wooden surface, which is ideal for the impact and wobble of a throwing knife or an arrow which has sunk into wood. Preferably just inches to the left of the protagonists head. (Mono - 48kHz / 24bit), Action, Impact
A weed sprayer filled with water making short and long bursts of mist. Good sweetener for blood spatters or steam bursts. Variations in duration and burst strength. All water used was collected rainwater. (Mono - 48kHz / 24bit), Water, Spray
Kitchen knife dragged along a smooth solid surface that produces a strange metallic ringing scrape that has an interesting lilt with changing inflections. Useful for sword/knife Foley or sound design elements. (Mono - 48kHz / 24bit), Impact, Metal Scraping
The grinding wail of a heavy metal dumpster being pushed. Primary elements are the wheels rolling over the rough road surface and the metallic, almost whale-like cry of the metal. Great as design element for mechanical monsters and heavy doors. (Mono - 48kHz / 24bit), Impact, Metal Scraping
Four variations of glass bottles dropping onto concrete and only half breaking open. A mix of wine, beer and juice bottles were used. Recorded using a spaced pair of NT5 cardioid microphones. Also have other types of glass effects available from the same session. (Stereo - 48kHz / 24bit), Action,
Six varieties of different doors opening and closing. All are common household doors, except for the last one which is a soundproof studio door. (Mono – 48kHz / 24bit), Household,
Stereo mics up close on rain falling on top of a leather jacket. Useful for rain detail falling on a range of soft surfaces. Rain is of medium intensity. (Stereo - 96kHz / 24bit), Water, Rain
Sharp kitchen knife hitting a solid surface. Knife a has nice resonance and is good for knives or swords being handled. (Mono - 48kHz / 24bit), Impact, Clanging
An unsettling metallic drone, useful for adding an otherworldly sense of unease. Source is a recording taking from inside an early 20th century fire extinguisher. (Stereo – 48kHz / 24bit), Ambience,
7 variation of a pushing piles of glass debris using a brush along a concrete surface. A mix of wine, beer and juice bottles were used. Recorded using a spaced pair of NT5 cardioid microphones. Also have other types of glass effects available from the same session. (Stereo - 48kHz / 24bit), Foley,
The key sounds of a microwave in operation – door open, close, cooking for a duration and finishing with a ding. Includes a second ding free of whirring noise, just because. (Mono – 96kHz / 24bit), Household,
This recording was taken from underneath a large metal bridge as trains rolled over it, resulting a powerful metal rumbling, shaking and rattling. Features both sounds of heavy metal trembling and the heartbeat sound of the train clunking on the tracks overhead. (Stereo - 96kHz / 24bit), Transportation,
Handling of a dog harness with all its straps, buckles and tethers. Useful for gun handling noises or movement noises of people wearing combat gear. (Mono – 48kHz / 24bit), Foley, Rattle
Sharp kitchen knife making short scrapes along a solid surface. Knife a has nice resonance and is good for knives or swords. (Mono - 48kHz / 24bit), Impact, Metal Scraping
Kitchen knife being put down solid surface. Knife a has nice resonance and clatter in some of the 10 variations. Good for swords or knives or cutlery. (Mono - 48kHz / 24bit), Impact, Clanking
6 variations of small piles of glass shards falling onto concrete. A mix of wine, beer and juice bottles were used. Recorded using a spaced pair of NT5 cardioid microphones. Also have other types of glass effects available from the same session. (Stereo - 48kHz / 24bit), Foley,
It's nighttime up in the hills and crickets are quietly chirping. Other animals and their noises are occasionally heard. Cars are very distant. Recorded in the Dandenong Ranges in Australia. (Stereo - 48kHz / 24bit), Ambience,
Squeaky hinges followed by a large wooden door slamming shut, with four variations of force. Useful for older wooden doors in period pieces. (Mono - 48kHz / 24bit), Household,
Knife being drawn and lifted to produce a distinct 'sching' sound with a sharp metallic ring to it. Good for swords and knifes, especially being drawn in a fight. (Mono - 48kHz / 24bit), Impact, Metal Scraping
Large pane of glass is hit and gives out a out shuddering reverberation. Variety of glass tones and force of impact. (Stereo – 48kHz / 24bit), Impact, Glass breaking
A steam train goes through a number of steam burst noise types, from chugging to releasing steam to puffs and blasts. Recording of the Puffing Billy steam train in Australia. (Mono - 48kHz / 24bit), Transportation,
Screeching metal wails of a rusty iron hinge. First with 4 variations of opening and closing, followed by some shorter squeaks. The source is actually this great old rusty metal ironing board. Great for gates or as a sound design element. (Mono - 48kHz / 24bit), Impact, Metal Scraping
High frequency buzzing from a sonicator – a device which emits ultrasonic sound used for cleaning medical and scientific instruments. Recorded at 96kHz so you can pitch down and hear the high frequency sounds in the 20 – 40kHz range. Also useful for dentist tool whirs. (Mono – 96kHz / 24bit), Electronic,
A short stone-on-stone grind followed by the stone clacking into place. Useful for traps, levers and switches in temples and such. (Stereo – 48kHz / 24bit), Impact, Stones
Tram flying past with an efficient whoosh. Mics are positioned low and captured a nice amount of undercarriage noise. Good for trams or as a spaceship design element. Recording is from a common modern tram from Melbourne, Australia. Some road ambience audible in background. (Stereo - 96kHz / 24bit), Transportation, Streetcars & Trolleys
3 variations of a large glass shard dropping onto a bed of glass debris. A mix of wine, beer and juice bottles were used. Recorded using a spaced pair of NT5 cardioid microphones. Also have other types of glass effects available from the same session. (Stereo - 48kHz / 24bit), Action,
Doors of a tram opening. Recording is from a common modern tram from Melbourne, Australia and the door itself is a 4-section type that folds open with a squeak and a clatter. Minimal amount of crowd noise. (Stereo - 96kHz / 24bit), Transportation, Streetcars & Trolleys
Interior perspective of the Puffing Billy steam train as it chugs uphill. Lots of interesting metal groans and growls as the train struggles. Includes single occurrences of a train whistle and passing a train signal. Great design element for scifi or steam punk. (Stereo - 96kHz / 24bit), Transportation,
Wind rustling through trees and dry grass. Some variation in breeze intensity, but constant throughout. Very occasional bird noise. Recorded at the Coolart Wetlands & Homestead in Australia. (Stereo - 48kHz / 24bit), Nature,
An idyllic medieval atmosphere filled with animal calls and the movements of animals and humans. Absolutely no car sound. This was designed for a medieval period town square, but it’s perfect for several time periods or even just farms. (Stereo - 48kHz/24 bit), Ambience, Farms
A medley of different sword impacts, with variations in the force and type of metal used in order to give you plenty of material for that sword fight scene. (Mono - 48kHz / 24bit), Action,
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